Where does the CAShapeLayer do its drawing?












0















When a path is set, draw(in: ctx) still isn't called despite having output. I originally went down the path of subclassing CAShapeLayer but now I'm just confused how CALayer works.










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  • Calayer.setNeedDisplay to call the draw function after initial drawing.

    – E.Coms
    Jan 2 at 15:55











  • No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

    – chrisp
    Jan 2 at 22:19











  • It’s probably cashapelayer override func display() with the content updating like path.

    – E.Coms
    Jan 3 at 15:51
















0















When a path is set, draw(in: ctx) still isn't called despite having output. I originally went down the path of subclassing CAShapeLayer but now I'm just confused how CALayer works.










share|improve this question

























  • Calayer.setNeedDisplay to call the draw function after initial drawing.

    – E.Coms
    Jan 2 at 15:55











  • No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

    – chrisp
    Jan 2 at 22:19











  • It’s probably cashapelayer override func display() with the content updating like path.

    – E.Coms
    Jan 3 at 15:51














0












0








0








When a path is set, draw(in: ctx) still isn't called despite having output. I originally went down the path of subclassing CAShapeLayer but now I'm just confused how CALayer works.










share|improve this question
















When a path is set, draw(in: ctx) still isn't called despite having output. I originally went down the path of subclassing CAShapeLayer but now I'm just confused how CALayer works.







ios






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share|improve this question













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edited Jan 2 at 12:38







chrisp

















asked Jan 2 at 11:40









chrispchrisp

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87211631













  • Calayer.setNeedDisplay to call the draw function after initial drawing.

    – E.Coms
    Jan 2 at 15:55











  • No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

    – chrisp
    Jan 2 at 22:19











  • It’s probably cashapelayer override func display() with the content updating like path.

    – E.Coms
    Jan 3 at 15:51



















  • Calayer.setNeedDisplay to call the draw function after initial drawing.

    – E.Coms
    Jan 2 at 15:55











  • No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

    – chrisp
    Jan 2 at 22:19











  • It’s probably cashapelayer override func display() with the content updating like path.

    – E.Coms
    Jan 3 at 15:51

















Calayer.setNeedDisplay to call the draw function after initial drawing.

– E.Coms
Jan 2 at 15:55





Calayer.setNeedDisplay to call the draw function after initial drawing.

– E.Coms
Jan 2 at 15:55













No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

– chrisp
Jan 2 at 22:19





No, the issue is that the path is drawn -- without a call to draw(in: ctx). I'm just trying to figure where the drawing for a CAShapeLayer occurs. Is it done through some private magic?

– chrisp
Jan 2 at 22:19













It’s probably cashapelayer override func display() with the content updating like path.

– E.Coms
Jan 3 at 15:51





It’s probably cashapelayer override func display() with the content updating like path.

– E.Coms
Jan 3 at 15:51












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